Many of the values work differently to in the standard scheme format, so read the value descriptions carefully. It's pretty comprehensive, containing many features not in the normal scheme format. This contains the bulk of the scheme options for the mission. Apparently the difficulty rating for the mission? For training missions, this is ONLY used for the map file the rest of the data is hardcoded by filename. Position in the list of missions is hardcoded by filename it seems. Index of the mission name, description, map file, and thumbnail. This contains details about the description of the mission. 3: Mission must be terminated (using event or sequence).2: Survival: A red-coloured team must be alive when the mission ends.Collecting the vital crate counts as a failure. 0: Kill all CPU controlled teams, you do not need to survive if the last CU controlled worm dies at the same time, it will still count as a success.What you need to do in order to win the mission. Not yet particularly well-documented on the whole.Ĭorresponds to the 0-indexed mission number probably unused in game (untested). This contains the overview of the mission itself.
WORLD IN CONFLICT CUSTOM MISSIONS MANUAL
Typos and many other errors appear to be silently ignored, which isn't great for manual debugging, especially since the file format is filled with them in the first place. The, , and may have multiple instances in the file, and the group seems to be ignored if the number is zero so make sure it's positive. Not all the of the groups are vital for the mission to work. (it is uncertain if the ordering matters) These groups always appear in the same order in official missions. In the future, WWP additions may be listed at the bottom of this page.Ĭomments in these files are initiated by a semicolon and are terminated by the line ending.Īll mission settings are organized under main groups according to their type. A few notes from Worms World Party are also mentioned due to its mission editor existing, but this documentation is NOT comprehensive for the WWP file format which has many additions and a few alterations (especially of unused or little-known options). However, below is an almost-complete documentation on the file format. This makes making custom missions a bit of a pain. Which map is used appears to be hard-coded (not usually the same one as the mission filename), as are names and descriptions.
Mission files in a disc installation of Worms Armageddon are located on the CD.
It contains many typos and spelling errors so any typos in this page are more likely to be mistakes in the actual format than typos in the documentation. The Worms Armageddon mission file is the file format used to store missions.